
Spell Fall (2023-present)
Spell Fall is my next game project after Stellar Propeller. I wanted to really take my time with this game to make it look and feel polished. It is a local multiplayer rogue-like dungeon crawler where players must cast spells at enemies and gather upgrades to fight the more powerful enemies up ahead. My plan for this game is to use my spare time to develop my skills in Unreal Engine 5 to diversify my skill set. I am already familiar with Unity but wanted to learn Unreal.
So far this game is in early development. However, I will continue to work on it until it gets released or until I find a job working for a studio.
*Very Early Process Work*


